Labels:
Konami,
MjolnirX,
PS Vita,
Silent Hill Book Of Memories,
Survival Horror
MjolnirX - Konami's Silent Hill: Book Of Memories is starting to look even weirder than Silent Hill should. The isometric top-down view is one thing, but the severe lack of any kind of scare factor is another. It's going from the "Holy shit, I have 1 bullet and a crowbar, and there's 3 enemies who can kill me in 2 attacks" to "Don't worry, I have a bunch of bullets. What the hell is 'dying'?" Granted they say there is going to be limited supplies, but that seems to serve only as frustration in a game like this, as opposed to any kind of gut-wrenching horror it does in the other games.
I'm actually loving the storyline though. Your custom-designed main character finds the Book of Memories, and reads through it only to discover that is has all of your memories, past, present, and future, recorded within it. At some point you discover that you can alter the memories, and the game revolves around showing how you are tasked with dealing with the consequences of those changes. A little different than the original Silent Hill's, but surprisingly good nonetheless.
I'm not going to give this game a bad name before I've had the chance to play it. Right now, I'm still going to at least give it an honestly optimistic try. It may not be true to Silent Hill, but it doesn't have to be. It can be fun on its own. I'm just hoping it doesn't end up like Dead Space: Ignition.
Silent Hills: Book Of Memories Trailer - ...What?
Save Point
Friday, 19 August 2011
MjolnirX - Konami's Silent Hill: Book Of Memories is starting to look even weirder than Silent Hill should. The isometric top-down view is one thing, but the severe lack of any kind of scare factor is another. It's going from the "Holy shit, I have 1 bullet and a crowbar, and there's 3 enemies who can kill me in 2 attacks" to "Don't worry, I have a bunch of bullets. What the hell is 'dying'?" Granted they say there is going to be limited supplies, but that seems to serve only as frustration in a game like this, as opposed to any kind of gut-wrenching horror it does in the other games.
I'm actually loving the storyline though. Your custom-designed main character finds the Book of Memories, and reads through it only to discover that is has all of your memories, past, present, and future, recorded within it. At some point you discover that you can alter the memories, and the game revolves around showing how you are tasked with dealing with the consequences of those changes. A little different than the original Silent Hill's, but surprisingly good nonetheless.
I'm not going to give this game a bad name before I've had the chance to play it. Right now, I'm still going to at least give it an honestly optimistic try. It may not be true to Silent Hill, but it doesn't have to be. It can be fun on its own. I'm just hoping it doesn't end up like Dead Space: Ignition.
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